It isn't the end of the case, but enough has happened that it makes an interesting tale, so we'll add our two-pennyworth now. I should add a caveat that although my sympathies are with Mattel, the Barbie people, I don't have any inside knowledge of this case.
Here's the story. The original Bratz dollz, above were designed by a Mr Carter Bryant. Mr Bryant was seemingly not the most loyal of employees. According to the Appeal Court, Bryant worked in Mattel's “Barbie Collectibles” department, where he designed fashion and hair styles for high-end Barbie dolls intended "more for accumulation than for play."
Evidently, this strange engagement sapped either sense or sensibility, because he devised, named and designed a new line of dolls ... and took his work to MGA, a competitor -despite an "All your base are belong to us" clause in his contract of employment with Mattel as follows:
"I agree to communicate to the Company as promptly and fully as practicable all inventions (as defined below) conceived or reduced to practice by me (alone or jointly by others) at any time during my employment by the Company. I hereby assign to the Company . . . all my right, title and interest in such inventions, and all my right, title and interest in any patents, copyrights, patent applications or copyright applications based thereon."The contract also indicated that
"the term 'inventions' includes, but is not limited to, all discoveries, improvements, processes, developments, designs, know-how, data computer programs and formulae, whether patentable or unpatentable."That looks pretty comprehensive, doesn't it? Bryant had sewn up a deal with MGA, and started working with them on Bratz, before even leaving Mattel. Bad boy. You might be forgiven for thinking that a breach of his employment contract had occurred, and that Mattel were the wronged party.
That was back in 2000. In 2004, Mattel sued Bratz and Bryant. In 2008, they got a nice jury verdict in their favour, ordering $100M damages and, more seriously, an injunction against supplying dolls, and even the handover of the Bratz trademarks to Mattel - a grand slam.
I'd like to be able to end this tale there, with a clear close and, for Mattel, a happy ending. Alas, however, they succeeded so overwhelmingly that two years later they were overturned on appeal. The appeal court made several rulings that were bad for Barbie.
Firstly, as to the contract, they held that the language “at any time during my employment by the Company” was ambiguous - for example, it might not have covered things done after work or even in lunch-break. For in-house lawyers, this is a familiar, but really very unhelpful, analysis, for it suggests that an inventor or designer can hold back what he should have done during office hours, to cheat the company out of what he is paid to invent by moonlighting it - an idea ought not to be allowed much airtime (Readers of this blog will recall an Australian court wrestling with somewhat similar language back in the day).
Secondly, they held that "inventions" as defined above didn't unambiguously include trade marks (which, now you look at it, might be right), or "ideas" generally. It might have done, but the jury hadn't been directed to consider whether or not that was the case. Again, really not too helpful for an employer.
That led them onto the idea/expression dichotomy - no copyright in the idea of a bigheaded pouty doll, just in the expression of that idea, which had not clearly been assigned.
Mattel's case was slimmed down again (appropriately for Barbie, that sveltest of dolls) using the "thin copyright" theory - in other words, that "if there’s only a narrow range of expression, then copyright protection is “thin” and a work must be “virtually identical” to infringe. That looks very much like the view of the Swedish Court in the Maglite case we reported some time ago, and, through half-closed eyes, also resembles the EU "design freedom" filter on scope of designs.
Accordingly, the jury should have compared each generation of Bratz dolls separately with Mattel's alleged copyright work (Bryant's original designs) rather than lumping them all together. The case was referred back for re-trial, which has just taken place.
Both players changed lawyers more times than Barbie changes outfits (MGA, amazingly, got through nine firms, collecting at least one satellite lawsuit for unpaid fees along the way). MGA brought in Orricks at the appeal, and then apparently unsuccessully tried to replace them on the retrial, for unsuccessfully alleging a conspiracy under RICO, the anti-racketeering act, involving Mattel and Quinn Emanuel, their lawyers (after all, if you can't conspire with your lawyers, who can you conspire with?). Mattel successfully moved to disqualify MGA's former lead counsel Patricia Glaser, on the basis that her firm was conflicted three weeks before trial, and again, they may have been victims of their own success - for as a result, MGA brought in Jennifer Keller, a criminal defense attorney from a four-man firm, and she won the case for MGA, persuading the jury to sock Mattel for $88M in damages for alleged theft of MGA's trade secrets.
In their fascinating April article 'Bratz Attorney Portrayed Mattel as "Corporate Mega-Monster' the National Law Journal interviewed Ms Keller, and her answers (based, it seems, not only on her case presentation but also on conversations afterwards with jurors) reveal just how little to do with IP the verdict turned out to be. Here are a couple of quotes:
- "The same skills I bring to bear on a criminal case transfer 100% in the case of a civil trial. ... A criminal law background is invaluable."
- "We really presented both [MGA founder] Isaac Larian versus [Mattel CEO] Bob Eckert, and MGA versus Mattel, as being a contrast between the gifted entrepreneur with a dream and idea who comes to this country with nothing and built a $1 billion company, versus a typical corporate suit who could be selling Kraft cheese [he previously was CEO of Kraft Foods Inc.], dolls or hamburgers without it making a difference."
- "We showed, for example, that Mattel, once Bob Eckert arrived there in 2000, profitability was largely tied to [the fact that] he cut jobs and sent those overseas. He referred to that as a headcount reduction or consolidation. Bob Eckert closed Mattel's last remaining plant in the United States, 850 people lost their jobs, and Eckert could not remember what state it was in because it was just a headcount reduction."
- "Mattel's a giant, corporate mega-monster, and MGA's a little flexible startup, and there's a huge contrast between the two."
- "I don't know whether the recession has an effect. I suppose it might. I think it's less about the recession and more about the fact that people realize that mega-corporations can be quite heartless."
Writing in "The American Lawyer" last year, Susan Beck commented that
"The case has preoccupied three federal district court judges, involved the efforts of more than 100 lawyers (just counting those listed on the court docket), [and] generated a mind-boggling 9,000 docket entries and close to 10 million documents in discovery".It is suggested elsewhere on the interweb that MGA has spent over £150M and Mattel over $400M, to get a series of judgments that have all the predictability and logic of a random-number generator, have taken seven years so far, and are still an appeal or two short the full distance. On dolls. Hardly rocket science. Next time your clients mention the cost of European design litigation, point them at this case.
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